How to use this tool
- Estimate hits and time required to defeat a target with fixed armor-adjusted damage.
- Set target health, damage per hit, time between hits, initial attack delay in the indicated units.
- Calculate and compare hits required, time to final hit, excess damage.
Try this example
{
"health": 1000,
"damage": 120,
"interval": 0.5,
"first": 0.2
}Accuracy and scope
Idealized educational model. Enter measured values in the displayed units; real systems may require additional corrections. User-defined game-rule arithmetic; no current game mechanics or search-volume claims.
Is my data uploaded?
This tool runs locally in your browser. Input and output are not sent to a processing server. Copy or download your result before leaving the page.