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THE FEUTEX TOOLKIT

Discrete Time to Defeat

Estimate hits and time required to defeat a target with fixed armor-adjusted damage.

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FormulaHits required = ceil(health/damage); Time to final hit = first+(ceil(health/damage)-1)*interval; Excess damage = ceil(health/damage)*damage-health

How to use this tool

  1. Estimate hits and time required to defeat a target with fixed armor-adjusted damage.
  2. Set target health, damage per hit, time between hits, initial attack delay in the indicated units.
  3. Calculate and compare hits required, time to final hit, excess damage.

Try this example

{
  "health": 1000,
  "damage": 120,
  "interval": 0.5,
  "first": 0.2
}

Accuracy and scope

Idealized educational model. Enter measured values in the displayed units; real systems may require additional corrections. User-defined game-rule arithmetic; no current game mechanics or search-volume claims.

Is my data uploaded?

This tool runs locally in your browser. Input and output are not sent to a processing server. Copy or download your result before leaving the page.