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THE FEUTEX TOOLKIT

Game Currency Source and Sink

Estimate aggregate daily currency creation, removal and net inflation pressure.

Game Design workspace● Runs in your browser
01 Your input
02 Your result
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FormulaDaily net currency creation = users*(earn-spend); Daily supply change = 100*users*(earn-spend)/stock

Worked example

Inputs

Daily active players
1000 players
Earned per player
100 currency/day
Destroyed per player
80 currency/day
Currency currently in circulation
1000000 currency

Expected results

Daily net currency creation
20000 currency/day
Daily supply change
2 %

Load the example in the workspace to reproduce these results. Display rounding does not change the underlying calculation.

How to use this tool

  1. Estimate aggregate daily currency creation, removal and net inflation pressure.
  2. Set daily active players, earned per player, destroyed per player, currency currently in circulation in the indicated units.
  3. Calculate and compare daily net currency creation, daily supply change.

Try this example

{
  "users": 1000,
  "earn": 100,
  "spend": 80,
  "stock": 1000000
}

Accuracy and scope

Currency supply accounting only; does not predict marketplace price inflation or player behavior. User-defined game-rule arithmetic; no current game mechanics or search-volume claims.

Is my data uploaded?

This tool runs locally in your browser. Input and output are not sent to a processing server. Copy or download your result before leaving the page.