How to use this tool
- Tune an ideal vertical jump with constant downward acceleration.
- Set initial vertical speed, downward acceleration in the indicated units.
- Calculate and compare maximum height, time to apex, same-height airtime.
Try this example
{
"velocity": 10,
"gravity": 20
}Accuracy and scope
Idealized educational model. Enter measured values in the displayed units; real systems may require additional corrections. User-defined game-rule arithmetic; no current game mechanics or search-volume claims.
Is my data uploaded?
This tool runs locally in your browser. Input and output are not sent to a processing server. Copy or download your result before leaving the page.